- Being sent on a quest if you want a quiet life. The obvious reason being that if you go on a quest, you can forget all thoughts of having any kind of quiet life and, if unfortunate, any life at all.
- Golden rings with strange markings on them. Nothing good comes out of these. Best leave any such things where you find them. They can be someone else's problem.
- Dragons. Well, have you ever come across a friendly one?
- Anything wraith like in dark robes, sometimes riding horses, sometimes not. These are not friendly creatures. That's all you need to know. Best stay out of their way. (It may be the coward's way out but in fairness it is the long-lived coward's way out).
- Any magical creature with strange markings on them. Some will be heroes, some will be cursed. Do you really want to get in the way and find out, possibly too late, the one you thought was a hero was anything but and has just transformed their curse to you?
Amongst the many things to avoid when travelling in magical worlds, the five most important are:-
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AuthorI'm Allison Symes and write fairytales with bite, especially novels and short stories. Archives
October 2019
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